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- 16:04, 1 April 2023 Buffs (hist | edit) [867 bytes] 電池 (talk | contribs) (Created page with "=== Obtaining buff.obj === ==== Through obj.buff ==== This is the recommended way to obtain buffs ===== Example 1 - hash ===== local DravenSpinningAttack = player.buff[`DravenSpinningAttack`] print("Player has " .. (DravenSpinningAttack and "a spinning axe!" or "nothing?")) ===== Example 2 - string ===== local function getApheliosManager(t) return player.buff["Aphelios" .. t .. "Manager"] end if getApheliosManager("Infernum") then print("Player has...")